Set in a fictional Andes in the year 2222 "Retornar" (Spanish: To return, to come back) narrates the story of the nine last living humans on Earth and their journey towards a big "reset". Structured as a video game, “Retornar” takes place in a Latin America that has nothing else to give: its soil has dried up and the atmosphere has become increasingly dangerous. After a catastrophic war driven by an extreme exploitation of natural resources, the surviving characters wander around a dystopian Andean landscape. They find themselves with no other purpose but to spend the day going through different “puzzles” and “loading screens”. Without warning, they are summoned by a mysterious blue orb that will transport them into a digital celestial world where - after a celebratory “last dance” - they will be forced into becoming the seeds for a new generation. “Retornar” was made through a multilayered process. The world itself was built through a mixture of scenes created in The Sims 4, SketchUp, Photoshop, as well as real footage shot in front of a green screen. The scenarios were built using an isometric perspective to mimic early 8-bit video games, as well as early life simulation games, and video chat universes.
Direction
Santiago Tamayo Soler
Editing
Santiago Tamayo Soler
Camera
Stacy Lee
Assistant Director
Celine Huys
Music
Minas
Color
Color
Image format
16:9
Sound
Stereo
Shooting format
HD
Images
Keywords
video game, jeu vidéo, dystopian, dystopie