Created out of an installation, Dreamachine is a model of chance in three movements : now, here, and the present. Using detailed computer graphics and the subjective eye of a young boy, the author transports us into a future that has already taken place. This sense of déjà-vu is accentuated by texts from Fata Morgana, Paul Chamberland, François Martel and Stephen Hawking.
French (on-screen text)
Black and white
Quest, Perception, Future, Philosophy, Life